![]() A ton of emotion and storytelling is told through the characters alone. You can tell when someone is hurt by their bandages, when someone is sick by their green skin and splotches, when someone is tired by their slumped over half awake gaze, and when someone is losing their mind by a variety of twitch-eyed expressions. The majority of your time will be spent in a 2D bunker scene populated with your (nuclear) family and their equipment, all of which changes based on supplies, health, and sanity.īefore we delve into the gameplay, I want to take a moment to say that the art is the star of the whole game. The rest of the game is like a strange combination of point and click adventure and a sticker-book. This part of the game is offset from the rest in that it takes place in a 3D environment with wacky physics. The first 60 seconds of the game (hence the title) revolves around gathering family members and supplies, then stuffing them into your bomb shelter before the apocalypse. Unfortunately, 60 Seconds! did not age like a fine wine, but rather like a discarded hunk of smoldering cheese left at the bottom of a radioactive crater.Ħ0 Seconds! is unique in that you can’t quite pin down what kind of game it is. ![]() However, after hearing that the developers put a lot of work into upgrading and balancing the game, I was willing to give it another try. After about two hours of play, I requested a refund. ![]() I originally bought 60 Seconds! when it first came out, back in the summer of 2015.
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