‘That was 1000% a conscious decision,’ Johanas told us. Plenty of people who played the game remarked on Hi-Fi Rush’s throwback feeling – it feels like a game that should have come out during the Dreamcast or GameCube era. Hi-Fi Rush was something that had been kicking around in his head for a little while, with music culture and the films of Edgar Wright being a big part of his life – much like a whole generation that came of age during the late 1990s and early 2000s. And that’s a skill that’s not quickly learned.’ ‘It’s really a lot about communication, talking through your ideas, and learning how to present them in a way that enables people to readily accept them, or understand what you’re trying to do. ‘I really took that as a chance to be like – I don’t want to make my coworkers feel bad – but I want my level to be the best level.’ He did such a good job, he ended up directing The Evil Within 2.Įven though Johanas says he came into Tango with no strong skillset, he puts his journey down to being able to listen and communicate well with people – perhaps a result of his strengths in translation. With no real game development experience, he committed himself to learning everything about it, then eventually found himself working on DLC content for The Evil Within.
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